You may also want to set up a post build event in Visual Studio to copy the compiled DLL to your scripts folder automatically.
And press Insert to load the new script dll.Copy the DLL file into the scripts folder in your GTA V directory.Alt-tab back to your development environment (Visual Studio).To avoid needing to constantly stop and start GTA V, you can use the script reloader in the ScriptHookVDotNet. Those 3 events provides the basic work area you can perfectly work with.
Basic KnowledgeĮvery mod/script you write must inherit from the Script class. Hint: ScriptHookVDotNet supports compiled assemblies as well as C# or VB source files which all have to be placed into the scripts folder in your GTA V directory. Before you can start playing with ScriptHookVDotNet you need some prerequisites: